Collada import changes units to Metric #28242

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opened 2011-08-14 04:28:02 +02:00 by Daniel Salazar · 6 comments
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%%%importing a collada model changes my scene's units from None to Metric. I don't see why an importer should mess with my unit settings%%%

%%%importing a collada model changes my scene's units from None to Metric. I don't see why an importer should mess with my unit settings%%%
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Changed status to: 'Open'

Changed status to: 'Open'
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%%%Maybe assign to someone else?%%%

%%%Maybe assign to someone else?%%%
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%%%Probably a way to select to what system and scale is imported should be added - without touching the current settings made by user.%%%

%%%Probably a way to select to what system and scale is imported should be added - without touching the current settings made by user.%%%
Member

%%%Changes to how is handled are needed to facilitate non-changing system during import. Moving to my todo list.%%%

%%%Changes to how <unit> is handled are needed to facilitate non-changing system during import. Moving to my todo list.%%%
Member

%%%This feature is fully implemented since 2.66, but had issues until recently. Should be fixed in trunk (58742)%%%

%%%This feature is fully implemented since 2.66, but had issues until recently. Should be fixed in trunk (58742)%%%
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Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
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Reference: blender/blender#28242
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