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Collada import changes units to Metric
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importing a collada model changes my scene's units from None to Metric. I don't see why an importer should mess with my unit settings



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Maybe assign to someone else?

Probably a way to select to what system and scale is imported should be added - without touching the current settings made by user.

Changes to how <unit> is handled are needed to facilitate non-changing system during import. Moving to my todo list.

This feature is fully implemented since 2.66, but had issues until recently. Should be fixed in trunk (58742)

Gaia Clary (gaiaclary) closed this task as Resolved.Jul 30 2013, 6:00 PM