Parenting an vertex grouped object to an armature in BGE issues #28691
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Reference: blender/blender#28691
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Category: Conversion
%%%Hi, not sure if it is a bug or feature request, more info is at the this blender artists thread: http://blenderartists.org/forum/showthread.php?231288-How-to-expose-an-armature-bone-for-parenting
Resume: If one has two .blend files, one with an armature and another with an object with vertex groups(using vertex group names compatible with the armature bones in the other .blend) and he loads both at game runtime(Libload) and using python parent the object to the armature, the object does not get parented, much less the vertex groups are deformed by the armature bones. Also one cannot get any bone from the armature to do something like self.bone1 = armature[bone1]; self.object.parentto[self.bone1].
%%%
Changed status to: 'Open'
%%%Moved from Blender 2.5 Bug Tracker to Game Engine%%%
Added subscriber: @panzergame
Please provide example files (ot done since 2011 o_O).
Reopen this when it's done.
Changed status from 'Open' to: 'Archived'