Action Actuator: problem with re-play of actuator and general triggering/looping #28723

Closed
opened 2011-09-22 19:56:25 +02:00 by Dalai Felinto · 7 comments

Category: Animation

%%%Hi Mitchell,

Please open BugAnim.blend
File created with trunk (rev. 40439), but problem also found in files saved in 2.59 and opened in trunk.


Cube 1 - Flipper:
I:

  • Press 1, let it go, press it again before gets to the end ... kind of work
    II:
  • Hold 1 - it will loop, not flip
  • Press it again - it doesn't animate any more

Cube 2 - Loop End + continue:
I:

  • Press 2, quickly press again, and again, and again, ...
the animation is always starting from begin, instead of continuing from last frame

II:

  • Now let it go of 2, wait 1 sec and press again. It will not play the animation.

Cube 3 - Play + continue + Pulse True:
I - Press 1. Release 1: animation only plays when I release the key

Cube 4 and 5 - Always Flippering:
I:

  • If continous is on, the animation does play beyond the 1st loop
    II:

  • If continous is off the animation loops but never "flipper"

                   - %%%
**Category**: Animation %%%Hi Mitchell, Please open BugAnim.blend File created with trunk (rev. 40439), but problem also found in files saved in 2.59 and opened in trunk. **** Cube 1 - Flipper: I: - Press 1, let it go, press it again before gets to the end ... kind of work II: - Hold 1 - it will loop, not flip - Press it again - it doesn't animate any more Cube 2 - Loop End + continue: I: - Press 2, quickly press again, and again, and again, ... ``` the animation is always starting from begin, instead of continuing from last frame ``` II: - Now let it go of 2, wait 1 sec and press again. It will not play the animation. Cube 3 - Play + continue + Pulse True: I - Press 1. Release 1: animation only plays when I release the key Cube 4 and 5 - Always Flippering: I: - If continous is on, the animation does play beyond the 1st loop II: - If continous is off the animation loops but never "flipper" - %%%
Author
Owner

Changed status to: 'Open'

Changed status to: 'Open'
Author
Owner

%%%this is all fixed, right? can we close it?%%%

%%%this is all fixed, right? can we close it?%%%

%%%I think these have all been fixed.%%%

%%%I think these have all been fixed.%%%
Author
Owner

%%%Please look at BugAnim2.blend attached:

  • play is working as loop end (instead of loop stop with no loop)
  • flippering is not working well yet%%%
%%%Please look at BugAnim2.blend attached: - play is working as loop end (instead of loop stop with no loop) - flippering is not working well yet%%%
Member

Added subscriber: @Blendify

Added subscriber: @Blendify
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Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
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This task is being closed because the BGE has been removed in Blender 2.8.

This task is being closed because the BGE has been removed in Blender 2.8.
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