Vertex/Edge/Face Select buttons shrink
Closed, ResolvedPublic


Found in Blender 2.60a and r41872

With the default cube active, enter Edit mode and switch to Wireframe or Bounding Box shading modes. Now your Vertex/Edge/Face Select buttons are getting squashed horizontally, while the EditMode Button is growing larger. With Cycles enabled, Material and Rendered shading modes also cause this effect - Solid and Textured are fine.

Et ceterum censeo that bug #21516 needs to be reopened - I've posted there but it seems that once a bug is closed, no one does get notified about new comments. Please tell me how to handle such issues in the future - I did not want to clutter the tracker by opening a new report.



Fix in svn, thanks for the report.

Regarding the other issue, usually after a few months it may be better to open a new report, whoever worked on the bug may not be keeping track of it anymore. In this case though, it's a todo item that is not considered a bug at the moment, since it's not a major issue and needs quite a bit of work to fix properly.