Shape key add/remove functions #29658

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opened 2011-12-19 22:08:34 +01:00 by Dan Eicher · 5 comments
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%%%Adds object.data.shape_key.add(name, from_mix=0) and .remove(name)

object.shape_key_add() is still needed since a Key datablock doesn't exist prior to creating the first key (which probably needs fixing).

And, most importantly, this won't break any scripts since it adds new functionality...%%%

%%%Adds object.data.shape_key.add(name, from_mix=0) and .remove(name) object.shape_key_add() is still needed since a Key datablock doesn't exist prior to creating the first key (which probably needs fixing). And, most importantly, this won't break any scripts since it adds new functionality...%%%
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Changed status to: 'Open'

Changed status to: 'Open'
Campbell Barton removed their assignment 2016-08-11 06:36:54 +02:00

Removed subscriber: @ideasman42

Removed subscriber: @ideasman42

Added subscriber: @dfelinto

Added subscriber: @dfelinto

Changed status from 'Confirmed' to: 'Archived'

Changed status from 'Confirmed' to: 'Archived'
Dalai Felinto self-assigned this 2019-12-23 18:50:42 +01:00

Hi, thanks for your patch.

We are undergoing a Tracker Curfew where we are automatically closing old patches.

If you think the patch is still relevant please update and re-submit it. For new features make sure there is a clear design from the user level perspective.

Hi, thanks for your patch. We are undergoing a [Tracker Curfew ](https://code.blender.org/?p=3861) where we are automatically closing old patches. If you think the patch is still relevant please update and re-submit it. For new features make sure there is a clear design from the user level perspective.
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Reference: blender/blender-addons#29658
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