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Linked cloth simulation does not work with NLA
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Description

1. create blender file with cloth simulation object, add armature to it and pin cloth group. add armature and object to group. save.
2. create new blender file, link and instance group from first file.
3. add two different actions in NLA, blend it.
Error: only one action take in account when simulation starts. for simple(not linked) object - works ok.

Example files attached, look to the linked.blend, press alt+A to see effect.

blender 2.61, linux x64, nvidia.

Details

Type
Bug

Event Timeline

There is nobody in the team with sufficient knowledge of all these systems to fix it. It is a mix of three systems:
- cloth
- duplicate groups
- NLA

I don't think anyone thought of testing this or working on it! Anyway, I will add this on our todo list, it is probably related to how the dependency system works in Blender.
Link to your report is here now in two locations:

http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Animation#Dependency_Graph
http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Tools#Cloth

Ton Roosendaal (ton) closed this task as Invalid.Mar 21 2012, 4:33 PM