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COLLADA export material name is wrong
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Description

In Blender r44136 the COLLADA export of materials seems wrong.

The created <library_materials> node include items such as
<material id="smoke_material-material" name="smoke_material">

yet other nodes will refer to the material as "smoke_material1", for example
<polylist material="smoke_material1" count="1">

Having the wrong name, brakes applications using the created dae file.
The exported material name should also include the "1" element. In this example, the material node should be
<material id="smoke_material-material" name="smoke_material1">


This error can be reproduced by simply exporting the default cube scene. That scene already fails (see attached files).

Details

Type
Bug

Event Timeline

set as TODO, moved to:
http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Import_Export#Export:_Bugs

This issue has been fixed a while ago. Material names no longer contain trailing integer numbers.

Gaia Clary (gaiaclary) closed this task as Resolved.Aug 5 2012, 12:23 AM