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Mask Layer 1 does not mask, instead includes layer in RenderLayer
Closed, ResolvedPublic

Description

In r45510 when you use render layers and set layer 1 to be a mask layer, it includes those objects into the layer rather than masking them.

To replicate this simply render the attached file and check the render layers in the compositor.

Layer 1 has two balls, layer 2 has a monkey head. The Ball render layer should be masked by the monkey, but instead the monkey is included. Masking layer 2 works as expected, though, as can be seen on the Monkey render layer.

Details

Type
Bug

Event Timeline

Fix in svn. It didn't work in case the object had no material assigned.