Emit objects are black on shadow pass
Closed, ArchivedPublic


objects with emit shaders turn out black instead of white in shadow pass, this difficults correct compositing by multiplying shadow pass


To Do

I'm looking into this, was also requested by mango to make this pass work better for multiply.

If it has no immediate priority, add this on the cycles todo?

Moved to the cycles todo.

Brecht Van Lommel (brecht) closed this task as "Archived".Oct 23 2012, 5:53 PM