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Obj export adds blendfile name to the texture names
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r45595, Win 7, 64 Bit

Exporting an obj file adds the blendfile name to the texture names. They become invalid by that. Looks like this then:

map_Kd testcubeloaded1.blend\grassborder.png

And that`s a path that will not work.

How to reproduce. Load the testcubeloaded1.blend. Export the content to obj. Have a look inside the mtl file. The blendfile name is added to the texture parts.

Note that this behaviour happens when i import a mesh, then save the blend file, then close and reopen Blender, reload the blend file, and save the file as obj then. It does not happen when i import a mesh and export it immediately. Then the path is correct.



Event Timeline

Fixed in svn3291.

Thanks for reporting!

Bastien Montagne (mont29) closed this task as Resolved.Apr 20 2012, 9:46 PM

Thanks for the fix :)