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undo for cursor position broken
Closed, ArchivedPublic

Description

When changing the position of the 3d cursor, undo doesn't work. I've tried to hit command+z and also used the spacebar to search for the undo command. Neither one works. I'm using Mac 10.7, and an official build from blender.org (Blender 2.63a, Intel 64 bits (52 MB) for mac 10.6+). Undo works for other things just fine.

Event Timeline

sounds like intended behavior, editing tools should not undo their settings in most situation, only changes to objects / content should

3d cursor belongs to 3d space settings, which are not being stored in undo stack and not being restoring on undo. It's intentional behavior, so closing the report.

Sergey Sharybin (sergey) changed the task status from Unknown Status to Archived.Jun 11 2012, 8:58 AM