Collection of extra operators to manipulate VSE strips #32532
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Reference: blender/blender-addons#32532
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Project: Blender Extensions
Tracker: Py Scripts Contrib
Python: 3.2
Blender: 2.66
Dependencies: exiftool to get exif data working
Author(s): Turi Scandurra, Carlos Padial
Script name: Extra Sequencer Actions
Homepage: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Sequencer/Extra_Sequencer_Actions
Wiki page: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Sequencer/Extra_Sequencer_Actions
Category: Sequencer
SVN Download: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons/sequencer_extra_actions
Status: Open
%%%The script is composed of a collection of several operators placed in different locations.
Location: Timeline → Frame
Location: Video Sequence Editor → Select
Location: Video Sequence Editor → Strip•••••••
Location: Video Sequence Editor → Input
Location: Video Sequence Editor
Location: Movie Clip Editor
Location: Movie Clip Editor, Video Sequence Editor (with preview), Timeline
Location: Timeline, Video Sequence Editor
Location: Video Sequence Editor > UI
Usage
Trim to Timeline Content
Automatically set start and end frames of current scene according to the content of the Sequence Editor.
Trim to Selection
Set start and end frames of current scene to match selected strips in the Sequence Editor.
Select All by Type
Select all the strips of the specified type in the Sequence Editor.
Current-Frame-Aware Select
Select strips on all channels according to current frame. Available modes are:
Select Inverse
Inverse the selection of strips.
Ripple Delete
Delete the active strip and shift back all other strips the number of frames between the beginning of deleted strip and the next edit in the sequence.
Ripple Cut
Same as above, but copying active strip to memory buffer before deleting it. Copied strip can be pasted in place as usual, for example using the keystroke combination ctrl-V.
Insert
Shift forward all strips after current frame and insert active strip.
Insert (Single Channel)
Same as above, but shifting occurs only on the same channel as active strip.
Slide
Alter in and out points of a strip but not its duration. Only available when a the type of active strip is Movie, Scene or Meta. Click 'Input...' to choose the amount of sliding desired. The start and end frame of active strip will be moved, but its length and position will remain unchanged. This action is also known as slipping. Click 'Current Frame to Start' or 'Current Frame to End' to perform the slide according to current frame.
Slide Grab
Same as above, interactive mode. Move mouse cursor along X axis to jog. To exit, click left or right mouse button or hit ESC.
Copy Properties
Copy properties of active strip to selected strips. Start selecting multiple strips, then make active the strip whose properties need to be copied to the selected strips. Click the desired operator to perform the action. Some operators affect single properties, while some others affect a group of properties.
Fade
Fade opacity of active strip, or its volume if its type is Sound, creating keyframes for the corresponding property. Possible fade directions are In, Out, In and Out. Duration defines the number of frames between the start and the end of the fade. Amount defines the maximum value that the fade will set. For opacity fades, the maximum value is 1.0. The minimum value reached by the fade is always 0. Keyframes created with this operator can be manipulated through the F-Curve Editor.
Distribute
Evenly distribute selected strips along the timeline according to a specified offset. This operator is useful to reassign strip length to every element of an image sequence. The operator also allows to reverse the order of the distributed strips. To perform a simple reversion of an image sequence, first separate its images and select them, then run Distribute with Offset set to 1 and Reverse Order enabled.
Open with Editor
Open active strip with Movie Clip Editor or Image Editor, according to strip type. If a clip is already loaded, existing data is used.
Open with External Editor
Open active image strip with the default external image editor. To use this operator a valid path to the external editor must be specified in User Preferences > File.
File Name to Strip Name
Set strip name to input file name. This operator is useful after separating images of a sequence.
File Place
Place active file from File Browser to Sequencer Editor on current frame.
File Insert
Same as above, but also shift forward forward all strips after current frame.
Proxy Place
Same as File Place, adding a proxy file.
Proxy Insert
Same as File Insert, adding a proxy file.
Navigate Up
Move current view to parent timeline. Only enabled when current view is relative to a Meta strip. This operator does not perform any modification to timeline elements.
Open from File Browser
Load a Movie or Image Sequence from File Browser to Movie Clip Editor. If a clip is already loaded, existing data is used.
Open Active Strip
Load a Movie or Image Sequence from Sequence Editor to Movie Clip Editor. If a clip is already loaded, existing data is used.
Jog/Shuttle
Jog through current sequence, looping between start and end frames. This action is known as jogging, shuttling or scrubbing. Click the operator to enter interactive mode. Move mouse cursor along X axis to jog. To exit, click left or right mouse button or hit ESC.
Skip One Second
Skip through the Timeline by one-second increments. The number of frames to skip is based on render settings for current scene. The script enables two new key bindings:
Recursive Loader
In a File Browser area, select a file and in the VSE panel press "Import from Browser" button. All movie clips will be imported (sorted alphabeticaly by filename) in the VSE
Changed status to: 'Open'
This task was automatically closed as archived as part of migration, because it was determined to be no longer active.
The authoritative list of addons is on the wiki, we no longer have a report for each addon to track bugs and updates. Bugs can be reported individually and assigned to the addon developers. See the #Addons project page for more information on the workflow.
Changed status from 'Open' to: 'Archived'
%%%v3.4
%%%#ripple cut fixed to work with multiple strips selected
new operator 'sequencerextra.createmovieclip'
When a movie or image strip is selected, this operator creates a movieclip or find the correspondent movieclip that already exists for this footage, and add a VSE strip with same cuts the original strip has.It can convert movie strips and image sequences, both with hard cuts or soft cuts.
fixed problem when checking if the clip exists
(and not on preview view.)
Removed obsolete option 'color balance' from Sequencer_Extra_CopyProperties
Removed some print lines in functions.py and operators_extra_actions.py
TODO:
%%%added operator to load exifdata from strip to scene['metadata'] property
works only with image and movie strips
added a panel in sequencer>ui to view exif data
added arguments "-u" and "-a" in exiftool execution command line to make it able to see unknown data (MakerNotes) and repeated info.
USAGE:
select a strip and press 'Read EXIF data'
DEPENDENCIES:
you need exiftool installed in your system
(in linux try apt-get install exiftool)
%%%
%%%v3.5
Added Operator 'Extend to Fill'.
Added minimal error handling for Carlos' ReadExifData.
Restored pep-80 compliance.%%%
%%%recursive loader is fixed and now manages uppercased extensions (like .MXF)
this operator is no longer a panel, it has been added as operator in the sequencer add menu
working in 2.66 r54697
TODO
ripple delete, ripple cut,
filename to strip name,
open with image editor
and distribute operators are not working
%%%
%%%Maybe I am doing something wrong, but when I try to load any of the script files included in the zip into Blender via the "Install Add-on" button, I get an error message in the console saying "Fake_module: addon missing 'bl_info' gives bad performance..."
Blender:
version 2.66 (sub 1), revision b'55075:55077'. b'Release'
build date: b'2013-03-06', b'17:41:59'
platform: b'Windows:64bit'
binary path: 'C:\Program Files\Blender Foundation\Blender\blender.exe'
build cflags: b'/nologo /Ob1 /J /W1 /Gd /wd4018 /wd4244 /wd4305 /wd4800 /wd4065 /wd4267 /we4013 /openmp -O2 -DNDEBUG -DWIN32 -D_CONSOLE -D_LIB -D_CRT_SECURE_NO_DEPRECATE -DOPJ_STATIC -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_BOOL_COMPAT'
build cxxflags: b'/nologo /Ob1 /J /W1 /Gd /wd4018 /wd4244 /wd4305 /wd4800 /wd4065 /wd4267 /we4013 /openmp /EHsc -O2 -DNDEBUG -DWIN32 -D_CONSOLE -D_LIB -D_CRT_SECURE_NO_DEPRECATE -DOPJ_STATIC -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_BOOL_COMPAT'
build linkflags: b'/SUBSYSTEM:CONSOLE /MACHINE:IX86 /STACK:2097152 /INCREMENTAL:NO /LARGEADDRESSAWARE /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib'
build system: b'SCons'%%%
%%%A Saurus1: you're not supposed to unpack the zip. Just select the zip file from the installation panel.%%%
%%%Okay. I did not know that. Thanks!%%%
%%%I have tried installing the entire zip file from the User Pref. window but Blender still spits out the same error.%%%
Changed status from 'Archived' to: 'Open'
Added subscriber: @anybid
I just found this script so the first thing was to (TRY) to install it.
After reading through many posts I finally found out, that when trying to install the script as described:
Download the script via svn or from the bug tracker linked above (most recent zip file under "Attachments" tab at the bottom of the page).
In Blender, open User Preferences Addons and click Install from File...
Select the script file and install it.
Display "Testing" level Addons and finally enable the Addon from the Sequencer section.
that this only creates a folder "sequencer_extra_actions" in the addons folder with one file in it: "operators_extra_actions".
So I unpacked the zip and copied the remaining files into this folder and then it worked (but it shows up in the Addons section of the blender User Preferences under "Community" and not under "Testing".
I'm not sure, where the problem lies, or if there is a newer version of the script that I did not find, but it seems like a little tweaking of what seem to be a GREAT addon would make it possible to install it without spending hours to figure out how.....
Thank you very much!
P.S.: Im using blender 2.70 on Windows and Linux.
Added subscriber: @fasoric.vj
error installing the addon in blender 2.74
win 7 64 bit
Added subscriber: @BrendonMurphy
Changed status from 'Open' to: 'Resolved'
Closing as resolved, addon is in Blender addons_contrib.,