elbeem's isSimworldOk() will never return FALSE.
Closed, ResolvedPublic

Description

intern/elbeem/intern/utilities.cpp

int isSimworldOk(void) {
return (getElbeemState>=0);
}

should be ....
return (getElbeemState() >= 0);

Since this is so close to release, reporting and assigning to Daniel.

Details

Type
Bug

Hey,

very nice catch. That function could also mean "gElbeemState" instead of "getElbeemState()" but nevertheless it's a bug and it could be responsable for several endless loops I got reported.

Thanks for pointing this out!

Fixed in svn.

Daniel Genrich (genscher) closed this task as "Resolved".Oct 9 2012, 3:09 PM

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