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Interactive rendering is stuck on 1st pass when there's just a background
Closed, ResolvedPublic

Description

--- Operating System, Graphics card ---

Windows 7, 64 bit, NVIDIA GeForce GTX 285

--- Blender version with error, and version that worked ---

official 2.66 release, versions before 2.66 worked correctly

--- Short description of error ---

When I try to render a scene (interactive preview in the viewport), where there's nothing visible in it, it's stuck on the first pass and keeps re-rendering it. The F12 rendering works fine, though.

--- Steps for others to reproduce the error (preferably based on attached .blend file) ---

In the attached file I packed a texture which is in the environment slot. So just switch to rendered in the viewport shading. It doesn't need to be a texture in the background, the error is there with single color or sky environment too, this is just a more clearer case. When any visible object is added it renders correctly.

Details

Type
Bug

Event Timeline

Confirmed.

Start Blender, delete all objects, go into rendered view in 3D View.

Fix in svn, thanks for the report.