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Compositing: input from primary renderlayer is replaced with another renderlayer
Closed, ResolvedPublic

Description

--- Operating System, Graphics card ---

Ubuntu 13.04 amd64
GeForce GTX670

--- Blender version with error, and version that worked ---

r55733 or later

--- Short description of error ---

In the compositor, the input from primary renderlayer is replaced with another renderlayer that is currently selected in the renderlayer panel, so the expected result cannot be obtained unless the primary renderlayer is selected.

Attached .blend file and its render result.

Event Timeline

Was nothing to do with compositor. Commited fix/workaround at rev55751. Proper fix which will support both GLSL and multiple render layers etc will be done later this week.

Thanks for the report, closing.

Sergey Sharybin (sergey) changed the task status from Unknown Status to Resolved.Apr 3 2013, 11:09 AM