Image is cropped although crop option is off, Transform uses downscaled input. #35028

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opened 2013-04-19 19:34:56 +02:00 by Anna Celarek · 12 comments

%%%--- Operating System, Graphics card ---
Win7 64bit, Nvidia GTX 560Ti

- Blender version with error, and version that worked ---

error in svn 56100 and official 2.66a

- Short description of error ---

In the sequencer, when Image Offset is on in an image input, the image is cropped even if Image Crop is off.

- Steps for others to reproduce the error (preferably based on attached .blend file) ---

I attached sequencer.blend and zoomtest.jpg for testing.

The left strip is just standard pasted image, no options changed. The .jpg (1440x1080) is bigger than the render output (360x270).

The middle strip is the same image, with Image Offset on and Image Crop off. There is a Transform stirp above with Uniform Scale = 0.5. The image is cropped to the render frame, so that after the Transform strip (which scales it down), instead of the original scaled image (which was the goal), a cropped version is transformed with a black border around.

The right strip is the standard image, Image Offset off, Crop off. The Transform strip above has Uniform Scale = 2. It uses the downscaled image as input, not the original image, so that there is quality loss.

So all in all, there is no way to scale and move the original image in the original quality, because there is no way to make Transform use an untransformed image as input. In the case of the right strip, where the input is scaled by default, this might be logical (although very inconvenient), but in the case of the middle strip, with Crop option off, it is definitely a bug.
%%%

%%%--- Operating System, Graphics card --- Win7 64bit, Nvidia GTX 560Ti - Blender version with error, and version that worked --- error in svn 56100 and official 2.66a - Short description of error --- In the sequencer, when Image Offset is on in an image input, the image is cropped even if Image Crop is off. - Steps for others to reproduce the error (preferably based on attached .blend file) --- I attached sequencer.blend and zoomtest.jpg for testing. The left strip is just standard pasted image, no options changed. The .jpg (1440x1080) is bigger than the render output (360x270). The middle strip is the same image, with Image Offset on and Image Crop off. There is a Transform stirp above with Uniform Scale = 0.5. The image is cropped to the render frame, so that after the Transform strip (which scales it down), instead of the original scaled image (which was the goal), a cropped version is transformed with a black border around. The right strip is the standard image, Image Offset off, Crop off. The Transform strip above has Uniform Scale = 2. It uses the downscaled image as input, not the original image, so that there is quality loss. So all in all, there is no way to scale and move the original image in the original quality, because there is no way to make Transform use an untransformed image as input. In the case of the right strip, where the input is scaled by default, this might be logical (although very inconvenient), but in the case of the middle strip, with Crop option off, it is definitely a bug. %%%
Author

Changed status to: 'Open'

Changed status to: 'Open'
Member

%%%Hey Peter, you feel like an interesting weekend todo? :)%%%

%%%Hey Peter, you feel like an interesting weekend todo? :)%%%
Member

%%%it's more like a pipeline rewrite, to be honest, since all of sequencer currently assumes, that after input strip preprocessing every image has the same size...

That doesn't alter the fact, that this should be done, but it's not exactly a weekend project (all effects have to be rewritten...)

Sorry for responding so late...

Regards
Peter%%%

%%%it's more like a pipeline rewrite, to be honest, since all of sequencer currently assumes, that after input strip preprocessing every image has the same size... That doesn't alter the fact, that this should be done, but it's not exactly a weekend project (all effects have to be rewritten...) Sorry for responding so late... Regards Peter%%%

%%%Closing as TODO (see http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Editors#Video_Sequencer), esp. as we have a potential new VSE engine in this year’s GSOC, should be addressed here I guess.%%%

%%%Closing as TODO (see http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Editors#Video_Sequencer), esp. as we have a potential new VSE engine in this year’s GSOC, should be addressed here I guess.%%%

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

Added subscriber: @razvanc87

Added subscriber: @razvanc87

This is on the TODO since forever now. I think it still hasn't been fixed in 2.78c?! Does anyone know a workaround please?

This is on the TODO since forever now. I think it still hasn't been fixed in 2.78c?! Does anyone know a workaround please?
Member

Workaround is available, yes:

D2506

Workaround is available, yes: [D2506](https://archive.blender.org/developer/D2506)

This isn't a workaround, workarounds don't require patching & recompiling... thanks anyway

This isn't a workaround, workarounds don't require patching & recompiling... thanks anyway
Author

Any news on the potential new VSE engine Bastien mentionned? Did I miss it, has the topic been dropped, or is it beeing worked on for one of the next Blender releases?

Any news on the potential new VSE engine Bastien mentionned? Did I miss it, has the topic been dropped, or is it beeing worked on for one of the next Blender releases?
Author

PS. I'm currently working around that by doing all transforms in the node editor. Input, Transform node, Composite node --> it outputs to a Scene strip in the VSE.
That works, although in many cases it would be much more convenient in VSE (especially if there's a lot of strips to scale, it gets complicated with nodes).

PS. I'm currently working around that by doing all transforms in the node editor. Input, Transform node, Composite node --> it outputs to a Scene strip in the VSE. That works, although in many cases it would be much more convenient in VSE (especially if there's a lot of strips to scale, it gets complicated with nodes).

Thanks Anna, I tried the same (using the Compositor) but working with Scenes strips in VSE proved to be extremely slow so in the end I resized the vids, kind of annoying the Transform strip uses cropped input :)

Thanks Anna, I tried the same (using the Compositor) but working with Scenes strips in VSE proved to be extremely slow so in the end I resized the vids, kind of annoying the Transform strip uses cropped input :)
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Reference: blender/blender#35028
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