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Add random vertex colors to individual faces in vertex paint mode
Closed, ArchivedPublicPATCH


Project: Blender Extensions
Tracker: Py Scripts Upload
Blender: 2.66
Category: Vertex Paint
Python: 3.2
Script name: Random vertex colors
Wiki page:
Dependencies: none
Author(s): Michel Anders (varkenvarken)
Status: Open

In order create materials that have a per face random component instead of just per object, this script changes the active vcol layer to random colors for each face in a mesh. It's primary use is for leaf objects as generated by addons like space tree, ivy gen or sapling, that consist of meshes with a single face for each leaf.
Vcol layers may be accessed with a Cycles attribute node and its color output might then be used drive for example a hue/saturation node create subtle color variations for each leaf.

Event Timeline

Brendon Murphy (meta-androcto) changed the task status from Unknown Status to Unknown Status.Sep 17 2015, 1:24 PM

Closing as archived. no activity 2 years