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Vertex snapping for curves
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Add vertex snapping capabilities for curves. Snap to unhidden control points of other objects, and unhidden, unselected control points and handles in curve edit mode.
Note: unclear if it should snap to hidden control points on other curves or not. Just needs decision, having ability to hide stuff to not obscure snapping in object mode is good, but hidden/unhidden is not visible outside curve edit mode, so might be confusing.
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v2, enabled snapping handle to the control point it belongs to, and the other handle as long as it is not moving. Improved pointer syntax. Made it not take hiding status into account in object mode.

submitted to codereview, since it seems to match the intent here better than a patch task.

Brecht Van Lommel (brecht) claimed this task.