Text object not fill correctly when offest is used 0.10 Tahoma #37386

Closed
opened 2013-11-09 16:15:44 +01:00 by Cezary Wagner · 5 comments

%%%--- Operating System, Graphics card ---
Windows XP, 7

- Blender version with error, and version that worked ---

2.69

- Short description of error ---

Text object has big hole in "e" letters. It is not filled with pylogons.

- Steps for others to reproduce the error (preferably based on attached .blend file) ---
  1. Create text object.
  2. IMPORTANT - choose "Tahoma.ttf"
  3. IMPORTANT - offset 0.01, depths 0.003, resolution 2, extrude .49
  4. IMPORTANT - size 0.92
  5. align center
  6. Type "jedzenie".
    &. See what happend with "e" - try to reduce offset to 0.008 or less to remove "hole"

%%%

%%%--- Operating System, Graphics card --- Windows XP, 7 - Blender version with error, and version that worked --- 2.69 - Short description of error --- Text object has big hole in "e" letters. It is not filled with pylogons. - Steps for others to reproduce the error (preferably based on attached .blend file) --- 1. Create text object. 2. IMPORTANT - choose "Tahoma.ttf" 3. IMPORTANT - offset 0.01, depths 0.003, resolution 2, extrude .49 4. IMPORTANT - size 0.92 5. align center 6. Type "jedzenie". &. See what happend with "e" - try to reduce offset to 0.008 or less to remove "hole" %%%
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

%%%https://www.dropbox.com/s/t1vx42hao8kojst/Zrzut%20ekranu%202013-11-09%2016.37.28.png%%%

%%%https://www.dropbox.com/s/t1vx42hao8kojst/Zrzut%20ekranu%202013-11-09%2016.37.28.png%%%

%%%Offset affects the font's geometry, usually quickly leading to invalid (as in, not giving correct filling results) geometry, depending on the font… Not really a bug, more like a limitation of how fonts work.%%%

%%%Offset affects the font's geometry, usually quickly leading to invalid (as in, not giving correct filling results) geometry, depending on the font… Not really a bug, more like a limitation of how fonts work.%%%

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Author

%%%Can you explain why it is not bug? It looks that you not tested it - am I wrong?

This font is very simple so it is easy to do offset but it not works - why this algorithm not handle it?

If you do the same in Inkscape or in GIMP there is not problem with it - why it not works here?%%%

%%%Can you explain why it is not bug? It looks that you not tested it - am I wrong? This font is very simple so it is easy to do offset but it not works - why this algorithm not handle it? If you do the same in Inkscape or in GIMP there is not problem with it - why it not works here?%%%
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Reference: blender/blender#37386
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