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Unity FBX export
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Description

System Information
Windows XP 32 bit, Windows 7 64bit

Blender Version
Broken: Blender 2.69
Worked: Blender 2.68 and before

When saving a model while still in Edit Mode, exporting .blend files directly into Unity engine result in an error inside unity:
"Blender could not convert the .blend file to FBX file.
You need to use Blender 2.45-2.49 or 2.58 and later versions for direct Blender import to work."
Everything works fine if I save my model in object mode. This did not happen in previous Blender versions. Tried it with similar results Unity 4.2.2 and 4.3

Exact steps for others to reproduce the error
1 Import the file in a new Unity project.
2 See the error in Unity console.
3 Open the blend file, press tab to exit edit mode. Save the file.
4 Open Unity editor again. This time the model should have imported correctly.

Event Timeline

Bogdan (Da_Comrade) raised the priority of this task from to 90.
Bogdan (Da_Comrade) updated the task description. (Show Details)
Bogdan (Da_Comrade) edited a custom field.

This report is already rather old… @Bogdan (Da_Comrade) is it still valid? (i.e. do you still have that issue)?

Also, it rather looks like it’s some error from Unity, not that much from Blender…

Bastien Montagne (mont29) triaged this task as 30 priority.Mar 23 2014, 7:01 PM

I just updated blender, and it stopped happening in 2.7, so I'm pretty sure it was a bug on the blender's side. I guess you can close the issue.

Bastien Montagne (mont29) changed the task status from Unknown Status to Unknown Status.Mar 24 2014, 5:28 PM

Thanks for the feedback! :)