Operating system and graphics card
OS: Windows7 64bit
GPU: NVIDIA quadro K4000 (driver: 331.65)
Broken: Blender 2.69 r61235
Worked: dont know
Short description of error
when saving a image directly from a generated texture then the compression is missing and cant be opened in Photoshop
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
- go into uv/image editor
- create a new image
- use "Image>Save as Image" and save it as a .tif
- change the source from "single Image" to "Generated"
- use "Image>Save Image" (so this overwrites the image again)
- check the detail properties of the image on the drive and notice that the compression is missing (see screenshots )
sorry cant add pictures, doesnt seem to work...