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Add 'Transform' Python Function (Quick Hacks)
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Hi, I jumped into blender and chosed a quick hack from the list.

Hope the code is good (and useful) enough to make into trunk, thank you!




Event Timeline

Paolo Acampora (pkrime) set Type to Patch.
Paolo Acampora (pkrime) created this task.
Paolo Acampora (pkrime) raised the priority of this task from to Needs Triage by Developer.

Thanks for the patch, can you submit it here? Makes it easier to review:

Can you move rna_armature_apply_transform into an ED_ function and let it share code with ED_armature_apply_transform?

DAG_id_tag_update does not need the OB_RECALC_DATA flag in this case, it's only for Objects, instead use 0.

This patch breaks compilation of blenderplayer, you need to add a few stubs in source/blenderplayer/bad_level_call_stubs/stubs.c (same as e.g. ED_mesh_transform has).

Hi, I used the differential now, new patch is [[ here | name ]].

I apologize for not using it before, hope it now follows your reccomandation.