Viewport normal drawing with constant length #37878

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opened 2013-12-19 16:23:18 +01:00 by Brecht Van Lommel · 21 comments

Viewport normal drawing could use a constant 'normal length' so that is independent of zoom, so users don't have to tweak the normal size depending on the model.

This may need to be orthographic mode only since this likely too slow in perspective mode.

Viewport normal drawing could use a constant 'normal length' so that is independent of zoom, so users don't have to tweak the normal size depending on the model. This may need to be orthographic mode only since this likely too slow in perspective mode.
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @brecht

Added subscriber: @brecht
Karpov Artem self-assigned this 2014-02-08 12:02:56 +01:00

added checkbox "Screen Size" in ui for switch between screen size and world size normal length.
Right now screen size normal length work only in Ortho view mode.

There is need to do screen size normal length in Perspective view mode?

added checkbox "Screen Size" in ui for switch between screen size and world size normal length. Right now screen size normal length work only in Ortho view mode. There is need to do screen size normal length in Perspective view mode?

Added subscriber: @bitstat

Added subscriber: @bitstat

forgotten part for vertex normals

forgotten part for vertex normals
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Added subscriber: @JohnRoper

Added subscriber: @JohnRoper
Karpov Artem was unassigned by John Roper 2015-07-04 15:20:46 +02:00
John Roper self-assigned this 2015-07-04 15:20:46 +02:00
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This hasn't been worked on in a while. I will try to fix it.

This hasn't been worked on in a while. I will try to fix it.
John Roper removed their assignment 2015-07-04 15:35:31 +02:00
Karpov Artem was assigned by John Roper 2015-07-04 15:35:31 +02:00
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Added subscriber: @MikeErwin

Added subscriber: @MikeErwin
Campbell Barton changed title from Viewport normal drawing with constant length to Viewport normal drawing with constant length 2017-03-03 15:08:44 +01:00
Karpov Artem was unassigned by Campbell Barton 2017-03-03 15:08:44 +01:00

Added subscriber: @REMBO

Added subscriber: @REMBO

Added subscriber: @gs_1001

Added subscriber: @gs_1001
Gurcharan Singh self-assigned this 2019-07-15 15:04:49 +02:00

Hi there. New to Blender Development.
No work has been done on this task for quite a long time.
I would like to try and fix it.

Hi there. New to Blender Development. No work has been done on this task for quite a long time. I would like to try and fix it.

Added subscriber: @RohitN

Added subscriber: @RohitN

Hey everyone, newbie to blender development here. I would like to try resolving this issue. Any pointers to how i should proceed ?

Hey everyone, newbie to blender development here. I would like to try resolving this issue. Any pointers to how i should proceed ?

Added subscriber: @propersquid

Added subscriber: @propersquid

Added subscriber: @Anonymous4786

Added subscriber: @Anonymous4786

Hi , I am new to this blender devlopment and want to contribute , so if this task is not assigned , I want to work on it.

Hi , I am new to this blender devlopment and want to contribute , so if this task is not assigned , I want to work on it.
Gurcharan Singh was unassigned by Dalai Felinto 2021-03-30 11:28:07 +02:00
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Added subscriber: @fiord

Added subscriber: @fiord
Contributor

I've submitted D11196 for review, but I'm not sure it is correct.
If it's wrong, could you give me a hint?

I've submitted [D11196](https://archive.blender.org/developer/D11196) for review, but I'm not sure it is correct. If it's wrong, could you give me a hint?

Added subscribers: @fclem, @pmakal

Added subscribers: @fclem, @pmakal

@fclem @brecht - if you guys would have 5 min for a review of D11487 I would really appreciate it :)

@fclem @brecht - if you guys would have 5 min for a review of [D11487](https://archive.blender.org/developer/D11487) I would really appreciate it :)
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Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Hans Goudey self-assigned this 2021-08-09 05:59:35 +02:00
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Reference: blender/blender#37878
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