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De-couple Hidden Wire from Edit Mode, and make it apply globaly
Closed, ResolvedPublic

Description

Hidden Wire should be a global display change (affect all objects), and should work in all modes. This change is needed for unifying the shading menu.

Details

Type
Design

Event Timeline

Great project. I have been wanting this in blender for a long time . One instance where hidden-line mode is extremely useful is while matchmoving objects and characters ( rotomation ) . Looking forward to this getting implemented.

Brecht Van Lommel (brecht) claimed this task.

Done in 2.8.