Windows 7 x64, GTX 590
Broken: (Official 2.69 x64 and UP even new builds)
Short description of error
(Contour transparency) you can see the countour of any object (like wireframe) if you set the starting clipping to 1mm and 1km of end clipping (or any end clipping really)
Exact steps for others to reproduce the error
Create any 3d object I recomend a sphere so is more noticeable the effect, now turn your start clipping to 1mm and the end clipping to any reasonable value like 1km, 100mts etc, now if you zoom out a little in edit mode you'll see what I mean the contour turns transparent (wireframe) even if the object is on solid mode. This is not suppose to happen.