Windows 7 64bit
Nvidia GTX660Ti and GTX780
Broken: tested with Blender 2.67 and 2.70 beta
Worked: (optional): none
Short description of error
Once a level has been created into blender, I generate the independent .exe file with the addon "Game Engine Runtime": File > Export > Save As Game Engine Runtime >
When I launch the generated exe file, an important lag (slowing down) occurs when I move the mouse (from right to left and up and down) during the first minutes (on the complete scene) or the first seconds (on the attached scene). The framerate is not impacted: this is just the mouse, I think...
This slowing down does not exist when I play the scene directly in the BGE into Blender windows...So, I think that this is the runtime which is bugged...
Exact steps for others to reproduce the error
Open the blend file attached, and activate the Game addon.
Then, File > Export > Save As Game Engine Runtime > toto.exe
Copy and paste the 2 attached folders in the same folder as the .exe one
Launch the exe file, and see the lag during the first 5 seconds...
Thanks in advance