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BGE crash (Fase Orientation == Shadow above Collision Bounds == Convex Hull)
Closed, ResolvedPublic


System Information
Ubuntu 12.04, NVIDIA GTS-250

Blender Version
Broken: (2.69.0 r60991)
Worked: (2.68a)

Short description of error
Blender Game Engine crash

Exact steps for others to reproduce the error
Object_1: Game Settings - Fase Orientation - Shadow
Object_2: Collision Bounds == Convex Hull
Program is closed if the Object_1 above the Object_2

Sorry for my bad english.



Event Timeline

Tort (Tort) updated the task description. (Show Details)Mar 3 2014, 7:40 PM
Tort (Tort) added a project: BF Blender.
Tort (Tort) set Type to Bug.
Tort (Tort) added a subscriber: Tort (Tort).
Tort (Tort) created this task.
Tort (Tort) claimed this task.
Tort (Tort) raised the priority of this task from to Needs Triage by Developer.
Tort (Tort) edited projects, added Game Engine; removed BF Blender.Mar 3 2014, 7:47 PM
Tort (Tort) renamed this task from Blender Game Engine crash to BGE crash (Fase Orientation == Shadow above Collision Bounds == Convex Hull).Mar 3 2014, 7:58 PM
Tort (Tort) removed Tort (Tort) as the assignee of this task.Mar 3 2014, 9:23 PM

Jorge Bernal (lordloki) closed this task as Resolved.Feb 13 2015, 12:19 AM
Jorge Bernal (lordloki) claimed this task.

Closed by commit: 1af042d9ed6b