Page MenuHome

Using operator and redo panel triggers 'undo' in text editor
Closed, ArchivedPublic


System Information
Operating system and graphics card

Blender Version
Broken: 2.69.0 r60995, 2.70 25ad7b4
Worked: -

Short description of error

Using an operator and changing an option in the redo/f6 menu immediately after editing text in the text editor causes the last text entry to be 'undone'.

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

Using attached file:

  1. Enter any text in text editor space
  2. Make the 3D view 'active', e.g. by rotating or panning etc
  3. Use an operator that will have options in the redo panel after being run e.g. scale, confirm any scaling
  4. Change any option in redo panel, e.g. checkbox or property
  5. Any change that was made in text editor has now been undone.

This will only work if the operator is used directly after entering text, if anything is done between editing text and changing operator option, such as selecting the object, this won't work. Object should be selected before entering text.



Event Timeline

Ray Mairlot (madog) set Type to Bug.
Ray Mairlot (madog) created this task.
Ray Mairlot (madog) raised the priority of this task from to Needs Triage by Developer.

Blend File:

Video File:

Ah sorry, forgot this:

OS: Windows 7 64-bit, Graphics Card: nvidia gtx570

Bastien Montagne (mont29) closed this task as Archived.Mar 11 2014, 7:13 PM
Bastien Montagne (mont29) claimed this task.

Yep, known limitation of our current history system (affects image editor as well)…