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Mirroring mesh inverts face normals
Closed, InvalidPublic

Description

System Information
Win7 64bit
Operating system and graphics card

Blender Version
Broken: blender-2.70-c17acf1-win64
Worked: (optional)

Short description of error
Edit mode: Mirror cube any axis and normals point inward.

Exact steps for others to reproduce the error

Event Timeline

Juha Wiiala (tynkatopi) raised the priority of this task from to 90.
Juha Wiiala (tynkatopi) updated the task description. (Show Details)
Juha Wiiala (tynkatopi) edited a custom field.
Sergey Sharybin (sergey) changed the task status from Unknown Status to Unknown Status.Mar 13 2014, 8:40 AM
Sergey Sharybin (sergey) claimed this task.

Mirror is a scale with factor -1 which would indeed flip the normals. This is a know issue and not considered a bug. Improvements are possible, but that's considered a TODO and to be handled outside of the bug tracker.

Thanks for the report anyway!

Ok.
When mirroring in Object mode, normals are ok.