Metaball objects selection - Crash #39294
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Reference: blender/blender#39294
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System Information
Ubuntui Saucy
ATI Radeon HD5750 (proprietary driver)
Blender Version
Broken: 2.70
fresh release from official site
Short description of error
Blender crashes to desktop after trying to select any metaball object while in wireframe mode.
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @Sinnorfin
Added subscriber: @mont29
Cannot reproduce that here (debian64 testing, HD5730M free driver)…
You should get a crash file generated by Blender (run it from a terminal to see were it is saved, usually /tmp/...), please attach it here.
Also you say “fresh release from official site”, I assume you are talking about blender.org, not ubuntu's package?
Yes 2.70 version from blender.org.
Ran with GDB:
Program received signal SIGSEGV, Segmentation fault.
0x00007ffff7e03c92 in ?? ()
Edit: Windows 64bit version doesnt reproduce the crash.
Eeeeh… rather a short backtrace in that crash log… :/
Thanks for the file anyway. I guess running
bt
in gdb after the crash does not say more?"Eeeeh… rather a short backtrace in that crash log… :/"
Sorry, first time reporting, what does short backtrace means? should i do more tasks with blender before inducing the crash?
It crashes in whatever period of the work, if i select a metaball object in wireframe(pressing Z) it crashes. Even on vanilla scene.
bt in gdb gives this:
Ah, sorry :)
“Short backtrace” means that there are very few steps between the "entry point" of the application and the crash (here, we only have three, which is confirmed by the output of gdb's bt command, which also stands for "back trace"), so was just a mere comment on the issue - it’s not common in Blender, crashes often happen after ten or more steps… ;)
Think you have given us all data you could, I just can’t reproduce the issue myself… Guess we’ll have to wait and see whether other devs can reproduce it, or have an idea about that bug!
Added subscriber: @Sergey
Adding Sergey as CC, since he is maintainer of metaballs I think?
Btw, I thought about two more tests you can make:
-t1
option (to get mono-threaded update instead of multi-threaded one).Ah,ok,thanks for clarifying:)
Added subscriber: @ygtsvtr
caNT reproduce . win 7 64 bit.Tested on official 270 and #3406ef8
Can not reproduce the crash as well.
Try using blender-softwaregl script for the official archive and see whether you can reproduce the crash then. This script launches blender in fully software opengl mode, which eliminates probability of bugs in your video driver.
Crash cant be reproduced in software opengl mode, selection works as intended. So it's a video driver bug then?
Installing the Opensource drivers made the problem disappear.
Changed status from 'Open' to: 'Archived'
Its likely the video driver issue then which we can't really fix. Sorry, but we can't fix bugs in proprietary AMD drivers..Thanks for the report anyway!