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Collada exporter does not support more than one action
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Tested with: Blender 2.70a

Currently, the Blender Collada exporter only export the action that is currently active. Other actions are ignored.

This is an issue for game pipelines where assets may have several animations (running, jumping, walking...) created as actions in Blender, but not exported in the Collada file.

The Collada spec supports these animations either as different <animation> in <library_animations>, nested <animation> or <animation_clips>.

Steps to reproduce:

The attached Blender file contains a very simple scene with 2 actions (GoUp and GoLeft) involving a cube. When exported to Collada, only the active action (GoLeft) is exported.



Event Timeline

Séverin Lemaignan (skadge) raised the priority of this task from to Needs Triage by Developer.
Séverin Lemaignan (skadge) updated the task description. (Show Details)

Not sure this is a bug or known limitation? Gaia, your call. :)

Bastien Montagne (mont29) lowered the priority of this task from Needs Triage by Developer to Normal.Apr 11 2014, 5:43 PM