Paint Texture Paint Layer Manager #39715

Closed
opened 2014-04-14 07:17:39 +02:00 by Adam Earle · 6 comments

System Information
Windows 7
Windows 8
Geforce GTS 250 -> I know i need to update this

Blender 2.7
Broken:
colour swatches
load Brushes
Doesn't work in cycles
There is no hexadecimal value input anywhere
Colour picking while painting using right methodology doesn't work
I tried with:
Plugged in mouse
wireless mouse
wacom
bamboo
Cintiq
and windows 8 Surface pro
all of this while being in GSL mode
using cuda
Active property is not working
Can't save the textures out

Have been toying with it trying to get it to work the whole day
Alot more could be said but thats it for now

here is a link to the documenation: name

Worked: I have no idea if it ever work

Short description
Reading through the documentation it looks like it needs to be updated

Exact steps for others to reproduce the error

  • Compute device none or cuda (i've tried both)
  • Create a sphere
  • Blender render mode
  • 3d Viewport GLSL shading
  • Create a Material
  • UV Unwrap sphere

Create texture 1024 x1024

  • Select you material that is associated with the object

  • Create a paint layer

  • Select colour

  • paint on the object

  • save paint layer

  • the Documentation says that this doesn't work so its ok would be great if it did

  • I tried running the script but didn't work

  • Load brushes button

  • Selected jpg png psd tga i am thinking this is not a image i am meant to be selecting

Just a quick note as well would be kool if you could drag and drop the paint layers around so you could do some layer shuffling though even though i say that the same thing can be done just by having multiple amount of different materials

also i save the project and when i opened it up the painted layer had disappeared - odd i have no idea about that one

I think what has been done is great and can't wait to see it developed a freakn awesome feature mate
really freakin cool idea

I think thats everything

Adam Earle

**System Information** Windows 7 Windows 8 Geforce GTS 250 -> I know i need to update this **Blender 2.7** Broken: colour swatches load Brushes Doesn't work in cycles There is no hexadecimal value input anywhere Colour picking while painting using right methodology doesn't work I tried with: Plugged in mouse wireless mouse wacom bamboo Cintiq and windows 8 Surface pro all of this while being in GSL mode using cuda Active property is not working Can't save the textures out Have been toying with it trying to get it to work the whole day Alot more could be said but thats it for now here is a link to the documenation: [name ](http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Texture_paint_layers) Worked: I have no idea if it ever work **Short description** Reading through the documentation it looks like it needs to be updated **Exact steps for others to reproduce the error** - Compute device none or cuda (i've tried both) - Create a sphere - Blender render mode - 3d Viewport GLSL shading - Create a Material - UV Unwrap sphere # Create texture 1024 x1024 - Select you material that is associated with the object - Create a paint layer - Select colour - paint on the object - save paint layer - the Documentation says that this doesn't work so its ok would be great if it did - I tried running the script but didn't work - Load brushes button - Selected jpg png psd tga i am thinking this is not a image i am meant to be selecting - Just a quick note as well would be kool if you could drag and drop the paint layers around so you could do some layer shuffling though even though i say that the same thing can be done just by having multiple amount of different materials also i save the project and when i opened it up the painted layer had disappeared - odd i have no idea about that one I think what has been done is great and can't wait to see it developed a freakn awesome feature mate really freakin cool idea I think thats everything Adam Earle
Author

Changed status to: 'Open'

Changed status to: 'Open'
michael williamson was assigned by Adam Earle 2014-04-14 07:17:39 +02:00
Author

Added subscriber: @AdamEarle

Added subscriber: @AdamEarle

Added subscriber: @mont29

Added subscriber: @mont29
Member

Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

Closing as archived, addon was replaced by built in functions.

Closing as archived, addon was replaced by built in functions.
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Reference: blender/blender-addons#39715
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