Saving causes Dyntopo to Crash #39778
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Reference: blender/blender#39778
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System Information
Windows 7 x64 Professional
Intel Core i7-4770 CPU @ 3.5GHz
nVidia GeForce GTX 580
Blender Version
Broken: 2.69
39bfde6
It should work with the official downloads, as I use dyntopo often and haven't had the problem till I got this build.
When I save then draw on my model twice, it crashes blender. The first draw after the save it the brush gives unexpected results on the mesh (it should be smooth and be like clay buildup, but instead it gives jagged results) after that it crashes.
Exact Steps
If you switch to constant detail, I think the steps are slightly different and it sometimes works again.
untitled.blend
Changed status to: 'Open'
Added subscriber: @kfoong
Forgot to mention, for the exact steps. You have to open the untitled.blend.
Added subscribers: @Psy-Fi, @Sergey
Can't actually reproduce the crash here on linux 64bit. Also the revision you've referenced is not 2.69 but 2.70.
@Psy-Fi, any clues here?
Added subscriber: @mont29
I can confirm the issue here (note dyntopo is not enabled in the file). In debug build, assert fail + segfault:
This should have been already fixed, in latest master but I will retest a bit later.
Changed status from 'Open' to: 'Archived'
Yep, closing.
Ah sorry about that, yeah its 2.70. The build I tested was updated about 20 hours ago, and I didn't see any fixes in the commit log that addressed the issue so I posted it here.
Check https://developer.blender.org/rB169f8313940e826587fc50b3c4e3b082d15b51e5
Yep! it seems to be working now thanks!