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Snap to edge doesn't work if constraint to one axis
Closed, ArchivedPublic

Description

System Information
Win7/64

Blender Version
2.70a

Short description of error
When snap to edge is active and movement is limited to one axis (by pressing X, Y or Z while grabbing), the vertex does not snap to the edge.

Exact steps for others to reproduce the error
Open

. The vertex is already selected in edit mode. Press G, X and move the mouse pointer close to the edge in order to snap to it. The vertex is not snapped to the edge.

Details

Type
Bug

Event Timeline

Willi (willi) raised the priority of this task from to Needs Triage by Developer.
Willi (willi) updated the task description. (Show Details)
Willi (willi) set Type to Bug.
Willi (willi) added a subscriber: Willi (willi).

Couldn't confirm on Arch Linux 64-bit, works as expected for me.

I can confirm the same problem , just tried on 2.70a stable for win32 and on blender-2.70-1e39046-win32-vc12, and pressing G then constraining to X and the vertice will not snap on the edge , the little target circle will snap but the vertice will not at all.

Sergey Sharybin (sergey) closed this task as Archived.Apr 28 2014, 10:09 AM
Sergey Sharybin (sergey) claimed this task.

Transform constraints are not implemented for snapping. This is a known limitation reported before and listed there http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Tools#Transform

Thanks for the report, but it's considered a TODO.

Ok, I see. Though it would be cool if the snap target circle would then not be shown as it pretends something that's not there.
Thanks anyway.