Twisted object in render result #40161

Closed
opened 2014-05-12 15:53:22 +02:00 by Willi · 11 comments

System Information
Win7/64, AMD HD6850

Blender Version
Broken: blender-2.70-5256a5d-win64
Worked: blender-2.70-25ad7b4-win64

Short description of error
The render result (top) doesn't look like viewport (bottom). See overlapping/transformed parts marked red.
Bild_327.jpg
I didn't narrow the problem down again this time; sent the original file.

Exact steps for others to reproduce the error
Open TwistedObjects.blend and render. See marked difference in picture above.

**System Information** Win7/64, AMD HD6850 **Blender Version** Broken: blender-2.70-5256a5d-win64 Worked: blender-2.70-25ad7b4-win64 **Short description of error** The render result (top) doesn't look like viewport (bottom). See overlapping/transformed parts marked red. ![Bild_327.jpg](https://archive.blender.org/developer/F88645/Bild_327.jpg) I didn't narrow the problem down again this time; sent the original file. **Exact steps for others to reproduce the error** Open [TwistedObjects.blend](https://archive.blender.org/developer/F88648/TwistedObjects.blend) and render. See marked difference in picture above.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @willi-2

Added subscriber: @willi-2
Author

Forgot to say: Some external files are missing, but this doesn't matter.

Forgot to say: Some external files are missing, but this doesn't matter.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2014-05-12 16:12:48 +02:00

You have different level of subdiv for your segment.glass object (1 in preview, 3 in render)…

You have different level of subdiv for your segment.glass object (1 in preview, 3 in render)…
Author

This is not the point. The problem persists if you set these values equally to 3. Preview value was is intentionally smaller for quicker viewport result. Changing it doesn't change the render result.

This is not the point. The problem persists if you set these values equally to 3. Preview value was is intentionally smaller for quicker viewport result. Changing it doesn't change the render result.
Member

Added subscriber: @LukasTonne

Added subscriber: @LukasTonne
Member

It looks like this actually works correctly in latest master (70303df).

My guess is that this was fixed by 7fb96ff as well. So please check with a recent build when you can (builder should make them available in half a day or so), and report back if we actually need to reopen this.

It looks like this actually works correctly in latest master (70303df). My guess is that this was fixed by 7fb96ff as well. So please check with a recent build when you can (builder should make them available in half a day or so), and report back if we actually need to reopen this.
Author

Ok, thanks a lot. Looked like a different problem. I'll check it out. :-)

Ok, thanks a lot. Looked like a different problem. I'll check it out. :-)

Yep, sorry about that, but in fact issue did not show for me, as I was using latest master to check it… ;)

Yep, sorry about that, but in fact issue did not show for me, as I was using latest master to check it… ;)
Author

Yes, fixed in latest build. Thank you! :)

Yes, fixed in latest build. Thank you! :)
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Reference: blender/blender#40161
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