Twisted object in render result #40161
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Reference: blender/blender#40161
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System Information
Win7/64, AMD HD6850
Blender Version
Broken: blender-2.70-5256a5d-win64
Worked: blender-2.70-25ad7b4-win64
Short description of error
The render result (top) doesn't look like viewport (bottom). See overlapping/transformed parts marked red.
I didn't narrow the problem down again this time; sent the original file.
Exact steps for others to reproduce the error
Open TwistedObjects.blend and render. See marked difference in picture above.
Changed status to: 'Open'
Added subscriber: @willi-2
Forgot to say: Some external files are missing, but this doesn't matter.
Changed status from 'Open' to: 'Archived'
You have different level of subdiv for your segment.glass object (1 in preview, 3 in render)…
This is not the point. The problem persists if you set these values equally to 3. Preview value was is intentionally smaller for quicker viewport result. Changing it doesn't change the render result.
Added subscriber: @LukasTonne
It looks like this actually works correctly in latest master (
70303df
).My guess is that this was fixed by
7fb96ff
as well. So please check with a recent build when you can (builder should make them available in half a day or so), and report back if we actually need to reopen this.Ok, thanks a lot. Looked like a different problem. I'll check it out. :-)
Yep, sorry about that, but in fact issue did not show for me, as I was using latest master to check it… ;)
Yes, fixed in latest build. Thank you! :)