Bevel Bug - Weird Geometry Position #40278

Closed
opened 2014-05-20 11:50:44 +02:00 by Vlad Mafteiu Scai · 11 comments

System Information
Win 8 64, 2x MSI Lightning{

Blender Version
Broken: (example: 2.70, c08c931, see splash screen)
Worked: (optional)

Weird Geometry Position when using modifier. Check Blend File{F89499}

Not sure if it has been reported before but here it is.

Do I get a bonus for reporting lots of bugs in a certain section? :D I have like 4-6 so far for the bevel tool/mod

**System Information** Win 8 64, 2x MSI Lightning{ **Blender Version** Broken: (example: 2.70, c08c931, see splash screen) Worked: (optional) **Weird Geometry Position when using modifier. Check Blend File{[F89499](https://archive.blender.org/developer/F89499/bug_4.blend)}** Not sure if it has been reported before but here it is. Do I get a bonus for reporting lots of bugs in a certain section? :D I have like 4-6 so far for the bevel tool/mod

Changed status to: 'Open'

Changed status to: 'Open'
Howard Trickey was assigned by Vlad Mafteiu Scai 2014-05-20 11:50:44 +02:00

Added subscriber: @00Ghz

Added subscriber: @00Ghz

Added subscriber: @mont29

Added subscriber: @mont29

Howard, will let you decide whether this is a new case or a duplicate of another one. ;)

Howard, will let you decide whether this is a new case or a duplicate of another one. ;)
Member

Added subscriber: @totoro-4

Added subscriber: @totoro-4
Member

In the sample scene if you change the Profile parameter of the modifier, the wild thing happens at 1.0 and 0.25 for me (better visible if you increase the number of segments). But some of the object's quad faces are not flat...

In the sample scene if you change the Profile parameter of the modifier, the wild thing happens at 1.0 and 0.25 for me (better visible if you increase the number of segments). But some of the object's quad faces are not flat...
Member

I think the complaint here is that with bevel profile 1.0 or 0.25, where the edge bevels are square or flat, respectively, then the corners are not flat or square. Is that right?
The 1.0 case is known to be problematic. There is another bug about that.
The 0.25 case: I suppose I could project the corner pattern on the the quad formed by the four corners of the valence-4 vertices, if that quad is flat. But that's a special case. In general the corner polygon will not be flat.

I think the complaint here is that with bevel profile 1.0 or 0.25, where the edge bevels are square or flat, respectively, then the corners are not flat or square. Is that right? The 1.0 case is known to be problematic. There is another bug about that. The 0.25 case: I suppose I could project the corner pattern on the the quad formed by the four corners of the valence-4 vertices, if that quad is flat. But that's a special case. In general the corner polygon will not be flat.
Member

Added subscribers: @howardt, @JulianEisel

Added subscribers: @howardt, @JulianEisel
Member

@howardt, I'd say this one can be closed as todo as well?

@howardt, I'd say this one can be closed as todo as well?
Member

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Member

Yeah, moving to TODO to improve the 0.25 profile case. The 1.0 profile case improvement is already there as a TODO.

Yeah, moving to TODO to improve the 0.25 profile case. The 1.0 profile case improvement is already there as a TODO.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#40278
No description provided.