When you activate constant detail while scultpting the options to subdivide collapse, subdivide edges and collapse edges makes not sense (they don't work either so..) to have them activated is a bit confusing when they are activated and do nothing, I now this is an expected behaviour but those tree options should be active only when relative detail is enabled.
Hello, here I leave an example, try to activate constant detail and then any option from subdivide edges to subdivide collapse, apparently collapse edeges works, but now another option doesn't work, Shade Smooth while sculpting, tested with Blender 2.70-b33d83b-win64
Hello, as promised here is the video showing this anomaly, now with a build from today..2.70-7fb33e5-win64
please watch at 1080
So, my question is....this is an expected behaviour? notice how I check/uncheck the Shade smooth option and nothing happens...
This should not be happening at all unless there's some sort of data corruption. All those flags are stored at the same integer in memory. The weird thing is that if the display is correct it's almost impossible for the flags internally to be something else entirely.
Question, are you using buildbot builds? If you are using experimental builds there's a chance someone may have tweaked the flags and made them malfunctioning somehow.
Just for testing purposes I have uploaded a file saved on my machine. Can you test if those options still do not operate?
Apart from graphics card can you give full system specs? (graphics card driver would be good to know but also operating system, CPU, is it 64 bit, memory, etc)
Hello, the error is that Shade Smooth while dynamic sculpting is active doesn't work, simply can't smooth the surface unless I enter to edit mode, select all and shade smooth from specials (w key). And yes I'm using buildbot builds, this doesn't happen in official 2.70a, my system specs are:
OS: Win 7 64Bit SP1
SSD: Samsung 256gb
CPU: FX 8350
GPU: GTX 590 Classified (tested with SLI enabled/disabled) driver latest 337.38
PD. Your uploaded file is still not working on buildbot builds, works on official 2.70a.