OS: Linux Mint 15 64b
CG: GTX 560Ti
Broken: Buildbot hash 09b0ead
Short description of error
Smoke/fire display in viewport and density/flame attribute in cycles shader are different
Exact steps for others to reproduce the error
See attached blend file to follow steps:
- bake the smoke sim (would be really fast, sims take +/-30sec here)
- go to frame 25
- compare render result and viewport. Some smoke/fire miss on cycles render.
I join the screenshot of the blend too. Missing Smoke/fire is rounded with grease pencil on 3Dview.
Thanks a lot ! :)