BGE: Children objects not freed after python acces. #40475
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Reference: blender/blender#40475
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Blender Version
Broken: 2.70a (could not test 2.71)
Short description of error
Blender crashes suddenly when starting game (PKEY) or at random while playing
Exact steps for others to reproduce the error
Use the attached .blend file .
Start the game, play a bit (W-S control the prop), escape to quit, then start again and play a bit more. Crash should occur within 3 minutes, sometimes instantly - some other times when STOPPING the game with esc.
Additional info
scenegraph node was null. They'll see it at once
lazy solution is to just add a NULL check
but ideally we want to know why that pointer is nulled out
Changed status to: 'Open'
Added subscriber: @Cheaterman
There is something strange going on with our Python interface not properly freeing/releasing objects. For now, it appears changing airflow_deflect to this (change how own.children is used):
#import mathutils
#children = own.children
works around the issue. I'll need to talk Campbell about this the next time I see him.
Added subscribers: @ideasman42, @brita
asking campbell about this then :)
Added subscriber: @panzergame
it's very odd, the following code create the temporary (it's free at the blender close) memory leak:
but if you remove the function all works, like in :
I think that's a python reference count bug. @ideasman42: Do you have an idea ?
BGE crashes without displaying any errorto BGE: Children objects not freed after python acces.Added subscriber: @Blendify
Changed status from 'Open' to: 'Archived'
This task is being closed because the BGE has been removed in Blender 2.8.