Blender Crash/Freeze On Animation Plays #40525

Closed
opened 2014-06-06 18:37:03 +02:00 by Chris Smith · 12 comments

System Information
Windows 8.1 64bit

Blender Version
Broken: (2.71 TestBuild2)
Worked: (2.70)

Short description of error
I believe this might be related to playing anims on armatures linked to objects but not hundred percent certain.

In the blend file I have multiple tabs that can be clicked and hovered over which then triggers animations both directly onto the objects and also
onto armatures.

Exact steps for others to reproduce the error
Best way to cause the crash is to hold down the left mouse button while hovering over back and forth between the tabs to cause lots of anims to play.animCrash.blend

**System Information** Windows 8.1 64bit **Blender Version** Broken: (2.71 TestBuild2) Worked: (2.70) **Short description of error** I believe this might be related to playing anims on armatures linked to objects but not hundred percent certain. In the blend file I have multiple tabs that can be clicked and hovered over which then triggers animations both directly onto the objects and also onto armatures. **Exact steps for others to reproduce the error** Best way to cause the crash is to hold down the left mouse button while hovering over back and forth between the tabs to cause lots of anims to play.[animCrash.blend](https://archive.blender.org/developer/F92881/animCrash.blend)
Author

Changed status to: 'Open'

Changed status to: 'Open'
Author

Added subscriber: @xonar

Added subscriber: @xonar

Added subscriber: @Moguri

Added subscriber: @Moguri

I cannot reproduce the crash with master (nor does Helgrind report anything). Have you tried this blend with the official 2.71 release?

I cannot reproduce the crash with master (nor does Helgrind report anything). Have you tried this blend with the official 2.71 release?

Actually, looks like the blender-v2.71 branch has the crash for me. This makes me believe that there is a fix that did not get properly backported to the 2.71 branch.

Actually, looks like the blender-v2.71 branch has the crash for me. This makes me believe that there is a fix that did not get properly backported to the 2.71 branch.

Added subscriber: @raco

Added subscriber: @raco

Newest build (bd777ff) doesn't crash.

Newest build (bd777ff) doesn't crash.
Author

Tested again. 2.71 final crashes but revision bd777ff from buildbot does not. So I guess your right about the backporting.

Tested again. 2.71 final crashes but revision bd777ff from buildbot does not. So I guess your right about the backporting.
Member

Added subscriber: @brita

Added subscriber: @brita
Member

I thin 04648767fa was what fix this.
it is definitely between fc1040cc47 and da64e8ae05

I thin 04648767fa was what fix this. it is definitely between fc1040cc47 and da64e8ae05

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Bastien Montagne self-assigned this 2014-06-30 19:44:32 +02:00

We can close it, then…

About backport, note it’s up to each dev to list commits he’d like to backport (noting it in commit message is usually best thing to do) - but only regression fixes should be backported after first RC is published, bugs existing in previous releases as well should not.

We can close it, then… About backport, note it’s up to each dev to list commits he’d like to backport (noting it in commit message is usually best thing to do) - but only regression fixes should be backported after first RC is published, bugs existing in previous releases as well should not.
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Reference: blender/blender#40525
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