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Cycles Volumes
Closed, ResolvedPublic


System Information
Operating system and graphics card

Ubuntu 14.04 x64 Geforce 730M

Blender Version
Broken: 2.71 testbuild2

Short description of error

Behind completely transparent surfaces the noise pattern of volumes differs. It also takes a lot longer to clear up. For the example .blend and screenshot, even after 1000 samples there was noise left in the "Suzanne-Area". After 2.000 samples it had converged.

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps.

Using the attached .blend: Turn on live preview or render.



Event Timeline

Thomas Dinges (dingto) closed this task as Resolved.

It looks fine in ead83a4, choose "Multiple Importance" or "Equi Angular" in the Volume Material Settings.