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Cycles Volumes
Closed, ResolvedPublic


System Information
Operating system and graphics card

Ubuntu 14.04 x64 Geforce 730M

Blender Version
Broken: 2.71 testbuild2

Short description of error

Behind completely transparent surfaces the noise pattern of volumes differs. It also takes a lot longer to clear up. For the example .blend and screenshot, even after 1000 samples there was noise left in the "Suzanne-Area". After 2.000 samples it had converged.

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps.

Using the attached .blend: Turn on live preview or render.



Event Timeline

Thomas Dinges (dingto) closed this task as Resolved.Jun 20 2014, 12:17 PM

It looks fine in ead83a4, choose "Multiple Importance" or "Equi Angular" in the Volume Material Settings.