Boolean is messed up, consistently and repeatable. #40613

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opened 2014-06-14 03:42:57 +02:00 by WizardMage · 11 comments
WizardMage commented 2014-06-14 03:42:57 +02:00 (Migrated from localhost:3001)

Windows 7, 16GB RAM, 64 Bit OS
NVIDIA GeForce GTX 560Ti

Blender Version 2.70a
Date: 2014-04-10 11:49
Hash: f93bc76

Import clipart into Adobe Illustrator
Perform "Live Trace" operation
Perform "Live Paint" operation
Export as SVG 1.1

Import into Blender
Delete any unwanted curves.
Select curve
Convert to Mesh
Extrude

Create a Cylinder
Place mesh so that it intersects cylinder

Select Clyinder

   <Boolean>
       Operation: Difference
             Cylinder disappears and the intersection with meshed curve is left OR they both change color and can be moved independently
       Operation: Union
             Sometimes curved mesh makes a hole in the cylinder and sometimes it doesn't.
       Operation: Intersect
             Cylinder disappears but is still selectable
             

I had this same issue with 2.69, that's why I upgraded to 2.70.

I did not have this issue back in 2.66. Is that version of Blender still available?

Windows 7, 16GB RAM, 64 Bit OS NVIDIA GeForce GTX 560Ti Blender Version 2.70a Date: 2014-04-10 11:49 Hash: f93bc76 Import clipart into Adobe Illustrator Perform "Live Trace" operation Perform "Live Paint" operation Export as SVG 1.1 Import into Blender Delete any unwanted curves. Select curve Convert to Mesh Extrude Create a Cylinder Place mesh so that it intersects cylinder Select Clyinder <add modifier> ``` <Boolean> Operation: Difference Cylinder disappears and the intersection with meshed curve is left OR they both change color and can be moved independently Operation: Union Sometimes curved mesh makes a hole in the cylinder and sometimes it doesn't. Operation: Intersect Cylinder disappears but is still selectable ``` I had this same issue with 2.69, that's why I upgraded to 2.70. I did not have this issue back in 2.66. Is that version of Blender still available?
WizardMage commented 2014-06-14 03:42:57 +02:00 (Migrated from localhost:3001)
Author

Changed status to: 'Open'

Changed status to: 'Open'
WizardMage commented 2014-06-14 03:42:57 +02:00 (Migrated from localhost:3001)
Author

Added subscriber: @WizardMage

Added subscriber: @WizardMage

Added subscriber: @kevindietrich

Added subscriber: @kevindietrich

You can get pretty much any version of blender here: http://download.blender.org/release/

You can get pretty much any version of blender here: http://download.blender.org/release/

Also could you check with a more recent version (or 2.71 rc1 if available for your platform) ?

Also could you check with a more [recent version ](http://builder.blender.org/download/) (or 2.71 rc1 if available for your platform) ?

Added subscriber: @mont29

Added subscriber: @mont29

Please attach here a .blend file with your problematic objects. 99% sure it’s either non-manifold (in which case boolean results are unpredictable), or has wrong normals…

Please attach here a .blend file with your problematic objects. 99% sure it’s either non-manifold (in which case boolean results are unpredictable), or has wrong normals…
Member

Added subscriber: @totoro-4

Added subscriber: @totoro-4
Member

@mont29: I agree. Maybe the original curve intersects itself: it is not a problem for vector graphics, but wrong in Blender.

@mont29: I agree. Maybe the original curve intersects itself: it is not a problem for vector graphics, but wrong in Blender.

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'
Bastien Montagne self-assigned this 2014-06-21 19:30:54 +02:00

No news since one week, closing.

No news since one week, closing.
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Reference: blender/blender#40613
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