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Extrude with individual origins not translating along normals
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Description

System Information
Win 7, Geforce 405

Blender Version
Broken: blender-2.71-8c16f4c-win64
Worked: 2.67 (last known, haven´t tried later, will check further tomorrow to identify where bug was introduced)

Short description of error
setting pivot center to individual origins and transform orientation to normal doesn´t extrude along individual face normals at all anymore.

Exact steps for others to reproduce the error
create a cube, subdivide once, chose a group of faces connected but not planar,set the above settings and extrude. Watch extrude along averaged normals of the faces selected instead of individual normals.

Details

Type
Bug

Event Timeline

Ted Nielsen (brilliant_ape) raised the priority of this task from to Needs Triage by Developer.
Ted Nielsen (brilliant_ape) updated the task description. (Show Details)

This is intentional, if you want to extend on the normal of each vertex use a different pivot mode.

So you finally just removed the feature instead of fixing...

The feature is still available, Individual origins just unifies center and axis based on geometry groups.