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Extrude with individual origins not translating along normals
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System Information
Win 7, Geforce 405

Blender Version
Broken: blender-2.71-8c16f4c-win64
Worked: 2.67 (last known, haven´t tried later, will check further tomorrow to identify where bug was introduced)

Short description of error
setting pivot center to individual origins and transform orientation to normal doesn´t extrude along individual face normals at all anymore.

Exact steps for others to reproduce the error
create a cube, subdivide once, chose a group of faces connected but not planar,set the above settings and extrude. Watch extrude along averaged normals of the faces selected instead of individual normals.



Event Timeline

Ted Nielsen (brilliant_ape) raised the priority of this task from to Needs Triage by Developer.
Ted Nielsen (brilliant_ape) updated the task description. (Show Details)

This is intentional, if you want to extend on the normal of each vertex use a different pivot mode.

So you finally just removed the feature instead of fixing...

The feature is still available, Individual origins just unifies center and axis based on geometry groups.