Python fails on startup with UnicodeDecodeError #40766
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Reference: blender/blender#40766
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Python fails on startup with error: UnicodeDecodeError: 'mbcs' codec can't decode bytes in position 0--1: No mapping for the Unicode character exists in the target code page.
Japanese Windows 8, Vaio Ultrabook.
Problem occurs in recent builds up through Jun 19, (
b49e6d0
) going back as far as 2.63a (2.62 and previous versions do not have this problem with Python failing, however Blender itself crashes on startup in those versions if there are Japanese characters in the path to the Blender install directory).I have tested with the Blender install directory placed directly under C:\ to ensure that there are no Japanese characters in the path to Blender.
Screenshot of Traceback on startup:
Changed status to: 'Open'
Added subscriber: @TonyMullen
Added subscribers: @kjym3, @ideasman42
@TonyMullen
Thank you for the problem report. Could you please confirm that the name of the Windows user running Blender contains Japanese characters?
I guess the USERPROFILE environmental variable is in the form C:\Users<username> where contains Japanese characters (FYI, start the Command Prompt, type
set
and look forUSERPROFILE
).Yes, the username is システム.
I tested with a non-Japanese character username, and this solves the problem.
Added subscriber: @mont29
@TonyMullen
Thanks for the confirmation. If you build Blender from source, applying D604 should solve the issue with Japanese user names.
Thanks!
Added subscriber: @Sergey
@ideasman42, afraid this one goes to you. It touches all this python integration and so, you're the most familiar with this area anyway ;)
This issue was referenced by
d4599ff001
Changed status from 'Open' to: 'Resolved'
Closed by commit
d4599ff001
.