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Knife Cut Snap Behavior Regressed
Closed, InvalidPublic


System Information
Win8 64bit | GTX680

Blender Version
Broken: (example: 2.71 f37ec65)
Worked: 2.70a

Short description of error
When snap on the target mid point by holding Ctrl, it will also snap on all mid points of all edges acrossed.

Exact steps for others to reproduce the error
I remember that this is the initial behavior when Knife cut tool is coming out, but has later been changed/corrected. Now it seem regressed some?

Thans for checking (at the very last moment before 2.71 release? :P ).

Event Timeline

Leon Cheung (leon_cheung) raised the priority of this task from to 90.
Leon Cheung (leon_cheung) updated the task description. (Show Details)
Leon Cheung (leon_cheung) edited a custom field.
Campbell Barton (campbellbarton) changed the task status from Unknown Status to Invalid.Jun 27 2014, 2:19 PM

@Campbell Barton (campbellbarton), thanks for the info. To be truly honest, no offense to anyone but I'm afraid the current behavior is not the most expected one, from artist's perpective.

For example, for the current behavior, we can alternatively achieve it by subdividing edges/edge rings; However, for the behavior in 2.70a, there's no convenient way to do so, I mean: to join two midpoints with a STRAIGHT LINE acrossing the faces in-between.

Take below as a very simple example:



I do agree that both behavior are useful for cases, but the behavior in 2.70a is way more convenient and useful and, sort of, irreplaceable. I've heard several people talked about this, we all got the same idea on this issue. FYI.

I personally prefer the behavior in 2.70a, too. Rollback some codes. Please!

Best Wishes!