Scene gravity hard limited #40925

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opened 2014-07-02 17:58:22 +02:00 by Sterling Roth · 12 comments

I model in 1 bu = 1 inch scale, which is fine for most things. But when it comes to adding physics, the gravity is way off. In order to set the gravity to match, I need to set the scene gravity to -386.09. Unfortunately the scene gravity is limited to -200. I imagine that this is to promote stability when doing ridgid body sims, but having the option to increase it would be very beneficial.

I model in 1 bu = 1 inch scale, which is fine for most things. But when it comes to adding physics, the gravity is way off. In order to set the gravity to match, I need to set the scene gravity to -386.09. Unfortunately the scene gravity is limited to -200. I imagine that this is to promote stability when doing ridgid body sims, but having the option to increase it would be very beneficial.
Author

Changed status to: 'Open'

Changed status to: 'Open'
Campbell Barton was assigned by Sterling Roth 2014-07-02 17:58:22 +02:00
Author

Added subscriber: @SterlingRoth

Added subscriber: @SterlingRoth

Added subscriber: @zeauro

Added subscriber: @zeauro

When I switch to Imperial Units, gravity is correctly changed to -32.185 ft/s² and 1BU = 1 foot.
By changing scale value to 0.083, you should be able to work with 1BU = 1 inch.

But there is an inconsistency that make grid in perspective mode still in feet and snapping in meters.

When I switch to Imperial Units, gravity is correctly changed to -32.185 ft/s² and 1BU = 1 foot. By changing scale value to 0.083, you should be able to work with 1BU = 1 inch. But there is an inconsistency that make grid in perspective mode still in feet and snapping in meters.
Author

Yeah, I've run into enough inconsistencies with the unit mode that I just use the default units nowadays

Yeah, I've run into enough inconsistencies with the unit mode that I just use the default units nowadays
Campbell Barton was unassigned by Bastien Montagne 2014-07-02 19:47:11 +02:00

Added subscribers: @ideasman42, @mont29

Added subscribers: @ideasman42, @mont29

Please do not make wild assignements, this is not yours to do.

Please do not make wild assignements, this is not yours to do.

Added subscriber: @dfelinto

Added subscriber: @dfelinto

nevermind the revision added here, this issue is not related

nevermind the revision added here, this issue is not related

This issue was referenced by de4629880e

This issue was referenced by de4629880eade996c91ea287c380d0d6c9a63e8d

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Closed by commit de4629880e.

Closed by commit de4629880e.
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Reference: blender/blender#40925
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