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DAE Fails To Import Texture (21 character length issue)
Closed, InvalidPublic


System Information
Windows 7 x64 8GB
nVidia 660gtx

Blender Version
Broken: 2.71
Worked: (optional)

Short description of error
When importing a DAE file and the name of the image texture is longer than 21 characters the importer fails to correctly assign the texture to the mesh.

Exact steps for others to reproduce the error
Open the attached ZIP file an import the Simon.DAE file. Observe that the head comes in as all white while the reset of the body works fine. I believe that there is a name length for images that is being trimmed down to the old 2.49 limit of 21 characters. Images that are less than 21 character apply to the mesh fine, but the longer ones do not.

Event Timeline

Atomic (atomic) raised the priority of this task from to 90.
Atomic (atomic) updated the task description. (Show Details)
Atomic (atomic) added a project: BF Blender.
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Atomic (atomic) added a subscriber: Atomic (atomic).
Bastien Montagne (mont29) changed the task status from Unknown Status to Invalid.Aug 3 2014, 10:24 AM
Bastien Montagne (mont29) claimed this task.

All texture files included in the archive loads nice, but there is no SimonHeadTexCasual.jpg in there, so…