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Snap To Symmetry Tool not working as it should...
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System Information
Win7 SP1 2X Asus Rog

Exact steps for others to reproduce the error

1- Create a UV sphere
2- Deform some points on the left side (+x, doesn't matter which side really)
3- Invoke the "Snap to Symmetry" and set the symmetry direction to +X to -X
4- No matter what you set with the threshold value or the Factor, the deformation on the left side will not be translated to the right fully and/or correctly.



Event Timeline

Ajlan Altug (jacobo) raised the priority of this task from to Needs Triage by Developer.
Ajlan Altug (jacobo) updated the task description. (Show Details)
Ajlan Altug (jacobo) set Type to Bug.
Bastien Montagne (mont29) lowered the priority of this task from Needs Triage by Developer to Needs Information from User.Aug 6 2014, 10:37 AM

As usual, we need a .blend file demonstrating the issue…

Um, no need for a .blend file really... The instructions say it all. I'd be sending in a scene file with just a UV sphere with a few manually displaced verts on one side.

We do not have time to try to reproduce exact same setup as yours, please attach your sphere .blend here!

Bastien Montagne (mont29) claimed this task.

No news since over a week…