linked or appended objects appear always on a firm selection of layers (file specific issue) #41905
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Reference: blender/blender#41905
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System Information
Win 7 64 bit and Nvidia GTX 770
Blender Version
Broken: 2.71
f6db580
I have attached a file. If you now append or link objects groups etc. The objects are then assigned not to the currently visible layers but always to one and the same layers. Those layers had objects which I have deleted. I can not remember what I did or what happened so no way to reproduce this but maybe someone else has an idea.
test.zip
Changed status to: 'Open'
Added subscriber: @heik
Added subscriber: @ideasman42
The file has no objects in it, not sure how to redo this bug.
Can you list exact steps?
I have to correct myself it only concerns the 'linking' of objects and groups.
steps to redo:
Open the attached file and select link and choose from any file just available for example objects or groups and as a result the objects occupy always the same layers. This layers had previously objects which I have deleted. Layers which never had objects inside are not affected.
I have an older file (of the same project) dated 6.2013 which has only the first three layers in use with the same result. If I link something from another file the objects appear not inside the active layer but on layers 1,2 and 3.
This also seems to concern just this file. I tried this with many previous blender official releases with the same result.
Unfortunately I can not tell what I did to get this or when it happens.
This issue was referenced by
b4efe25119
Changed status from 'Open' to: 'Resolved'
Closed by commit
b4efe25119
.So, for the records - my mistake, there was no real bug here, except the fact that it was using scene's visible layers instead of scene's active layer.
But main 'issue' of from your PoV imho was that you had disabled sync between 3DView's layer selection and Scene's one (little 'chain' icon in 3DView header). This has the side effect of using 3DView active layer when hitting
ctrl-alt-O
from the 3DView, while using scene one when e.g. calling Link from the main menu.Learned something new today. :)
This issue was referenced by
f0dd7f1336