Fbx Export with "Apply Transfrom" and import Unity ,blenderShape is error #41999
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Reference: blender/blender-addons#41999
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System Information
Window 7 SP1
GeForce GTX 650 Ti
Blender Version
2.72 RC eb464ee
Short description of error
When I export the fbx format and import unity3D 4.6.0b17
If I export with "Apply Transfrom",In Unity ,the modle deformation is error.But without "Apply Transfrom",is all ok .
Exact steps for others to reproduce the error
Add Shape Keys
File - Export - Autodesk FBX
Checked "Apply Transfrom" and export
Import unity3D
Put the modle in scene and select it
In the "Skinnede Mesh Render" - BlendShapes
Change the BlendShape key value.
Shape Keys
Export Setting
In Unity
Changed status to: 'Open'
Added subscriber: @hazukiaoi
Added subscriber: @Sergey
Bastien, you're the FBX export, i'll let you to decide the fate of this report :)
Will have a look at it, even though Apply Transform is marked as experimental, this should work afaik…
This issue was referenced by
c58170fbe2
Changed status from 'Open' to: 'Resolved'
Closed by commit
c58170fbe2
.